Env splash
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Template:Base point It creates a generic splash effect like the one seen when bullets fire into water, or when the player enters water.
Flags
- 1: Automatically find water surface (place entity above water) - Make sure
%compilewater
is set! - 2: Diminish with depth (diminished completely in 10 feet of water)
Keyvalues
Inputs
- Splash
- Create a splash effect.