Your First Map

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Revision as of 20:50, 28 June 2005 by Mungo (talk | contribs) (categorization added (level design))
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Your First Half-Life 2: Deathmatch Room

A step-by-step guide to making your first Half-Life 2 Deathmatch map using the Source SDK. Introduction

  1. Getting Started
  2. Basic Construction
  3. Creating a Room
  4. Applying Textures
  5. Adding Entities
  6. Adding Light
  7. Adding Prop Models
  8. Saving and Compiling