Destinations
Destinations lets you create, share and explore different worlds in VR: photogrammetry scenes, game worlds, or anything else that can be represented by a 3D model.
Content included in Destinations to help serve as examples of what can be done:
- English Church - A scene constructed via photogrammetry that has some information about the process we used to create it
- Mars - Another photogrammetry scene using publicly available photos captured by the Mars Curiosity rover. Raw images were found on NASA's website here: http://mars.nasa.gov/msl/multimedia/raw/.
- Hammer Examples - A template map that can be copied and modified that has examples of some simple things creators can do using Hammer and the other Source 2 tools
Download Destinations - Download Destinations Workshop Tools for free on Steam
Creator Resources
Get Started - Learn the basics of creating a Destination – from creating a floor and a light to adding models and teleport meshes.
Create a Photogrammetry Destination - Step by step instructions for creating a photogrammetry Destination
Triggers, Animation, and Sound - Recreate the Turret Singers Destination and learn how to use triggers, animations, and sound for your own Destinations.
Adding sound - A guide on adding sounds to your Destination
Photogrammetry tips - Background on the photogrammetry process, as well as tips and tricks for a good capture