Template:VMT UVtransform
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- The default position is
"center .5 .5 scale 1 1 rotate 0 translate 0 0".centerdefines the point of rotation. Only useful ifrotateis being used.scalefits the texture into the material the given number of times. '2 1' is a 50% scale in the X axis.rotaterotates the texture anti-clockwise. Accepts any number, including negatives.translateshifts the texture by the given number of heights/widths. '.5' will shift it half-way.
Note:All values must be included!
Bug:Scaling the texture may cause odd issues where the Texture Lock tool in Hammer will not actually lock the texture in place. [todo tested in ?]