Getting Started

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Revision as of 07:44, 9 March 2014 by Cycloneblaze (talk | contribs) (This bug annoyed me, so I figure putting the solution here would be useful.)
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  1. Go to Steam’s Library tab, then the Tools tab and launch the Source SDK.
  2. Select the engine version and game you want to use for your map.
  3. Launch Hammer, the level editor for Source:
    Launching Hammer for Half-Life 2: Deathmatch
  4. From the File menu, select New:
    Hammer newwindow.png
  5. An empty map will appear.
    Hammer emptyworkspace.png
Icon-Bug.pngBug:You may find that Hammer’s viewports are all totally black. This is because Hammer is running with a different branch of Source from the game you are working on. If you encounter this, Reset the Source SDK Game Configurations.  [todo tested in ?]
Icon-Bug.pngBug:The recent SteamPipe update has also created a bug where, upon clicking File > New, Hammer reports that it "failed to load the default scheme file", and all viewports will be black. To fix this Hammer must not be launched from the SDK program through Steam, but instead through the chosen game directory (e.g. C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\bin).  [todo tested in ?]
(solution on Steam SDK Forums)

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