wheel_of_doom

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Revision as of 08:27, 25 January 2014 by Henke37 (talk | contribs) (getting it up to speed with the fgd)
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Team Fortress 2 wheel_of_doom is a point entity available in Team Fortress 2 Team Fortress 2.

The wheel of doom entity for Halloween mode.

You should put info_target entities named along the pattern dance_teleport_[team][number up to 15 starting with 0] for the thriller effect.

Random effects

The WOD will pick a random card when the koth point changes owner. Each card has an effect. Known effects include:

  • Everyone gets übercharged
  • Everyone gets critical hits
  • Everyone gets super speed
  • Everyone moonjumps (low gravity)
  • Everyone highjumps (normal gravity but higher jump velocity and no fall damage)
  • Everyone is teleported to the info_targets and is forced to do the thriller taunt.
  • Everyone gets super small heads
  • Everyone gets super big heads
  • Everyone is lit on fire
  • Jarate is dropped from the sky

Keyvalues

has_spiral ([todo internal name (i)]) <boolean>
Show the spiral effect?
effect_duration ([todo internal name (i)]) <float>
How long effects should last before they are automatically removed.

Inputs

Spin
Spin the wheel.
ClearAllEffects
Remove all active effects.

Outputs

OnEffectApplied
Effect just applied.
OnEffectExpired
Effect just expired.