Lightmapped 4WayBlend
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Lightmapped_4WayBlend is the shader used to render brushes and other lightmapped surfaces.
Supported effects
The effects in LightmappedGeneric plus:
$basetexture2$texture2_uvscale$texture2_lumstart$texture2_lumend$texture2_blendstart$texture2_blendend
$basetexture3$texture3_blendmode$texture3_uvscale$texture3_lumstart$texture3_lumend$texture3_blendstart$texture3_blendend
$basetexture4$texture4_blendmode$texture4_uvscale$texture4_lumstart$texture4_lumend$texture4_blendstart$texture4_blendend