Lightmapped 4WayBlend
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Lightmapped_4WayBlend
is the shader used to render brushes and other lightmapped surfaces.
Supported effects
The effects in LightmappedGeneric plus:
$basetexture2
$texture2_uvscale
$texture2_lumstart
$texture2_lumend
$texture2_blendstart
$texture2_blendend
$basetexture3
$texture3_blendmode
$texture3_uvscale
$texture3_lumstart
$texture3_lumend
$texture3_blendstart
$texture3_blendend
$basetexture4
$texture4_blendmode
$texture4_uvscale
$texture4_lumstart
$texture4_lumend
$texture4_blendstart
$texture4_blendend