Weapon striderbuster
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Entity description
It is a sticky bomb designed to be launched at Striders with the Gravity Gun. After attaching to the strider, it must be detonated with a conventional weapon.
Keyvalues

- Dud Bomb ([todo internal name (i)]) <boolean>
- This strider buster is not armed. Used to create training busters.
Flags

- Don't use game_weapon_manager
Inputs

- ExplodeIn <float >
- Bomb should explode in this many seconds.
Outputs

- OnAttachToStrider
- The strider buster has successfully attached to a strider.
- OnDetonate
- The strider buster has detonated.
- OnShatter
- The strider buster has shattered without detonating.
- OnShotDown
- The strider buster has been shattered by Hunters (Todo: Or other NPCs?)