Template:O Item
		
		
		
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- OnPlayerTouch
- Fires when the player touches this object (!activator is the player.).
- OnCacheInteraction
- This output fires when the player proves they have 'found' this item. Fires on: Player Touch (whether or not player actually acquires the item), Picked up by +USE, Picked up by Physcannon, Punted by Physcannon.