item_healthvial

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Revision as of 14:04, 15 January 2012 by Dmx6 (talk | contribs)
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Item healthvial.jpg

Template:Hl2 point

Entity description

This item restores a smaller amount of health points for players on pickup. This amount is defined by the sk_healthvial value - 10 by default.

Dedicated Console Variables

sk_healthvial <int>
Amount of health restored (Default: 10). (This amount is unaffected by difficulty settings.)

Keyvalues

  • Item:

Inputs

  • Item:

Outputs

  • Item:
OnPlayerTouch
Fires when the player touches this item. !activator is the player.
OnCacheInteraction
This output fires when the player proves they have "found" this item.
Fires on:
  • Player Touch (whether or not player actually acquires the item).
  • Picked up by +use.
  • Picked up by gravity gun.
  • Punted by gravity gun.