Game score
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Template:Base point An entity that modifies the points of the player who activates it (!activator).
In code it is represented by class CGameScore, defined in maprules.cpp.

Keyvalues
- Master (Obsolete) ([todo internal name (i)]) <string>
- Legacy support: The name of a master entity. If the master hasn't been activated, this entity will not activate.
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Flags
- 1 : Allow Negative
- 2 : Team Points
Inputs
- ApplyScore
- Add score to player.