Trigger tonemap

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Revision as of 23:36, 10 June 2011 by Barracuda (talk | contribs) (Created page with '{{base point multi|trigger_tonemap|game1=Portal 2|game2=Alien Swarm|game3=Left 4 Dead 2|game4=Left 4 Dead}} == Entity description == Changes [[env_tonemap_controller|tonemap con…')
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Template:Base point multi

Entity description

Changes tonemap controllers for players touching the trigger.

Note.pngNote:This entity has been removed from the FGD of Alien Swarm and Portal 2. However, it still exists in the engine.

Keyvalues

Tonemap Name ([todo internal name (i)]) <targetname>
The name of the tonemap controller entity associated with this trigger.
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs