Env texturetoggle

From Valve Developer Community
Revision as of 11:25, 9 June 2011 by Barracuda (talk | contribs) (Cleanup)
Jump to navigation Jump to search

Template:Base point

Entity Description

Env texturetoggle.png

An entity that allows you to change the textures on other brush-built entities.

Keyvalues

Target Brush(es). ([todo internal name (i)]) <targetname>
Name of the brushes or info_overlays.
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

IncrementTextureIndex
Increments target brush's current texture frame by one.
SetTextureIndex <integerRedirectInput/integer>
Sets target brush's texture frame to the specified index.


Outputs