Asw remote turret
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asw_remote_turret
This is a point entity available in Alien Swarm. It creates a turret that can be placed anywhere in the map and be connected to an trigger_asw_computer_area, from where it can be controlled in first-person view like in the Rydberg level from Jacob's Campaign.

Keyvalues
- Name
- The name that other entities refer to this entity by.
- Entity Scripts
- Name(s) of script files that are executed after all entities have spawned.
- Script think function
- Name of a function in this entity's script scope which will be called automatically.
- Pith Yaw Roll (X Y Z)
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Origin (X Y Z)
- The position of this entity's center in the world. Rotating entities typically rotate around their origin.
- Worldmodel
- The 3D model used to display this entity in the world.
Warning:This keyvalue is unnecessary and shouldn't be changed since it's likely cause errors. The turret model will be displayed anyhow!
- Skin
- Some models have multiple versions of their textures, called skins. Set this to a number other than 0 to use that skin instead of the default.
Note:Also unnecessary since the turret model has none.
- Disable Shadows
- Used to disable dynamic shadows on this entity.
- Turn range (Pitch Yaw Roll)
- How many degrees this turret can turn either side of its initial facing.
Note:Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Ceiling Turret
- If set, this turret will be oriented upside down, as if attached to the ceiling.
Inputs
AddOutput
- Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
- Format: <key> <value>
- Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire, -1 means infinite>
FireUser1-4
- Fire the OnUser outputs; see User Inputs and Outputs.
Kill
- Removes this entity from the world.
enbale/disable shadows
- En/disable dynamic shadows on this object [?].
Skin
- Change the skin of this objects wordl model.
Outputs
OnIgnite
- Fired when the entity is set on fire.
OnUser1-4
- Fired in response to the FireUser inputs; see User Inputs and Outputs.