Func dustmotes
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Template:Wrongtitle Template:Base brush
Entity Description
A brush entity that spawns sparkling dust motes within its volume.
- Make sure you use the trigger texture with this entity.

- See also func_dustcloud
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
- Color
- ⇆#000000rgb(0,0,0)⇆ Particle Color
- SpawnRate
- <integer> Number of particles to spawn, per second.
- SpeedMax
- <integer> Maximum speed that the particles can move after spawning.
- LifetimeMin
- <integer> Minimum number of seconds until each particle dies. Particles live for a random duration between this and 'Maximum Particle Lifetime'.
- LifetimeMax
- <integer> Maximum number of seconds until each particle dies. Particles live for a random duration between 'Minimum Particle Lifetime' and this.
- DistMax
- <integer> Maximum distance at which particles are visible. They fade to translucent at this distance.
- Frozen
- <boolean> If set, this entity spawns the number of particles in SpawnRate immediately, and then goes inactive.
- SizeMin
- <integer> Minimum Particle Size
- SizeMax
- <integer> Maximum Particle Size
- Alpha
- <byte>
Inputs
- TurnOn
- Turn on.
- TurnOff
- Turn off.