Dissection of Official L4D2 Campaigns

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Revision as of 14:38, 20 July 2010 by ThaiGrocer (talk | contribs)
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Left 4 Dead 2 An alternative way to understand L4D2 level creation is to see what makes up an official one. This does not mean that developers are limited to only these elements in a L4D2 map, but they can very good examples to start with.

Compiling

Example: Dead Line 2

c1: Dead Center

Lighting

Entities

Entity 1 2 3 4 Notes
ambient_generic 8 12 3 5 This is a test table.
Entity 1 2 3 4 Notes

c6: The Passing

c2: Dark Carnival

c3: Swamp Fever

c4: Hard Rain

c5: The Parish