Particle System Constraints
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Particle Constraints prevent particles from passing through certain areas, such as brushes. The can also be user-defined, such as a 2-Dimensional plane.
Prevent passing through a plane
Blocks particles from passing through an imaginary two-dimensional plane. Default settings make it at the bottom of the particle's origin.
- global origin
- Use global origin instead of particle origin? (Not recommended)
- plane point
- The 2nd Point to use to define the plane?
- plane normal
- 3D vector that determines the angle of the plane (same concept as VPlane)
Prevent passing through static part of world
Prevents passing through any static part of the world. I.e. prop_statics, brushes, etc