Skinning

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Revision as of 01:36, 15 October 2005 by Pon (talk | contribs) (Making it get some attention... Lol.)
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Skinning is applying a texture to a Unwrapped model. This adds color, texture and looks to a model.

Shaders can be applied to the skin or Texture

Current Textures and Skin sizes are:

  • 16 pixels
  • 32 pixels
  • 64 pixels
  • 128 pixels
  • 256 pixels
  • 512 pixels
  • 1024 pixels
  • 2048 pixels

Only those sizes are currently usable in hl2 engine. Examples

  • Example1: 512 by 512
  • Example2: 512 by 1024


Utilities