Template:I PlayerCompanion
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PlayerCompanion:
OutsideTransition
(in all games since)
- Use this input to teleport the NPC to a hint node with the "Player Squad Transition Point" hint type
EnableAlwaysTransition
(in all games since)
DisableAlwaysTransition
(in all games since)
- This NPC will (or will not) always teleport to a Player Squad Transition Point even if they're not within the trigger_transition
MakeGameEndAlly
(in all games since)
MakeRegularAlly
(in all games since)
- Decide whether the game should end if this character dies
EnableWeaponPickup
(in all games since)
DisableWeaponPickup
(in all games since)
- Enable/disable weapon pickup
GiveWeapon <classname>
(in all games since)
- Gives the NPC a weapon immediately