Template:I PlayerCompanion
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PlayerCompanion:
OutsideTransition(in all games since
)- Use this input to teleport the NPC to a hint node with the "Player Squad Transition Point" hint type
EnableAlwaysTransition(in all games since
)DisableAlwaysTransition(in all games since
)- This NPC will (or will not) always teleport to a Player Squad Transition Point even if they're not within the trigger_transition
MakeGameEndAlly(in all games since
)MakeRegularAlly(in all games since
)- Decide whether the game should end if this character dies
EnableWeaponPickup(in all games since
)DisableWeaponPickup(in all games since
)- Enable/disable weapon pickup
GiveWeapon <classname>(in all games since
)- Gives the NPC a weapon immediately