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Combined display of all available logs of Valve Developer Community. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 23:00, 28 June 2025 WoShiGeNiCheng talk contribs created page Template:I Shadow/strings (Created page with "{{Strings subpage | number = 9 | ru = 1 | zh = 9 }} * {{{{PAGENAME}}|Title}} * {{{{PAGENAME}}|DisableShadows}} * {{{{PAGENAME}}|DisableShadowsDesc}} * {{{{PAGENAME}}|EnableShadows}} * {{{{PAGENAME}}|EnableShadowsDesc}} * {{{{PAGENAME}}|DisableReceivingFlashlight}} * {{{{PAGENAME}}|DisableReceivingFlashlightDesc}} * {{{{PAGENAME}}|EnableReceivingFlashlightDepth}} * {{{{PAGENAME}}|EnableReceivingFlashlightDepthDesc}} <onlyinclude> {{#switch:{{{1|}}} |Title={{#switch:{{La...")
- 22:32, 28 June 2025 WoShiGeNiCheng talk contribs created page Zh/Generic Keyvalues, Inputs and Outputs/Keyvalues (Created page with "== Keyvalues == {{KV|{{L|targetname|Name}}|intn=targetname|string|其他实体引用此实体时使用的名称。}} {{KV|{{L|Classname|Class}}|intn=classname|string|决定实体生成前的特性。{{Tip|运行时修改仍有特定用途,但需谨慎使用。}}}} {{KV|{{L|Globalname|Global Entity Name}}|string|intn=globalname|当实体转移到具有相同全局名称的另一地图时,属性将复制到目标实体。 :{{Important|仅适用于{{hl2}}风格地图过...")
- 22:28, 28 June 2025 WoShiGeNiCheng talk contribs created page Zh/Generic Keyvalues, Inputs and Outputs/Outputs (Created page with "== 输出 == {{O|OnUser1|to=OnUser4|activator = FireUser1-4输入的触发者|这些输出会分别在对应的FireUser1至FireUser4输入触发时激活;参见{{L|User Inputs and Outputs|用户输入与输出}}。}} {{O|OnKilled|only={{l4d}}|activator = !caller = none|caller=hide|当实体被杀死并从游戏中移除时触发此输出。}}")
- 22:14, 28 June 2025 WoShiGeNiCheng talk contribs created page Template:Hammer quote warning/doc/Zh (Created page with "{{warning|在{{L|Hammer Object Properties Dialog|Hammer对象属性对话框}}的任何文本字段中使用引号符号<code>"</code>会导致{{L|VMF}}文件损坏,必须通过文本编辑器直接编辑VMF文件并删除额外添加的引号符号才能修复。}}")
- 22:07, 28 June 2025 WoShiGeNiCheng talk contribs created page Zh/VMF (Redirected page to Zh/VMF (Valve Map Format)) Tag: New redirect
- 22:06, 28 June 2025 WoShiGeNiCheng talk contribs created page Template:Zh/Hammer quote warning (Created page with "{{warning|在{{L|Hammer Object Properties Dialog|Hammer对象属性对话框}}的任何文本字段中使用引号符号<code>"</code>会导致{{L|VMF}}文件损坏,必须通过文本编辑器直接编辑VMF文件并删除额外添加的引号符号才能修复。}}")
- 21:52, 28 June 2025 WoShiGeNiCheng talk contribs created page Hammer quote warning/VMF (Redirected page to Zh/VMF (Valve Map Format)) Tag: New redirect
- 21:51, 28 June 2025 WoShiGeNiCheng talk contribs created page Template:Hammer quote warning/Zh (Created page with "{{warning|在{{L|Hammer Object Properties Dialog|Hammer对象属性对话框}}的任何文本字段中使用引号符号<code>"</code>会导致{{L|VMF}}文件损坏,必须通过文本编辑器直接编辑VMF文件并删除额外添加的引号符号才能修复。}}")
- 21:46, 28 June 2025 WoShiGeNiCheng talk contribs created page Zh/Generic Keyvalues, Inputs and Outputs/Inputs (Created page with "== 输入 == {{I|{{L|AddOutput}}|为实体添加新的键值/输出。某些键值需要额外代码支持,仅通过此输入修改可能无效。<br/>格式:<code><键名> <值></code><br/>格式:<code><输出名称> <目标实体>:<输入名称>:<参数>:<延迟>:<最大触发次数(-1表示无限)></code>|param=string}} {{I|{{L|Kill}}|从场景中移除该实体及其所有子实体。}} {{I|FireUser1|to=FireUser4 |param=string|触发对应的<code>OnUser</...")
- 21:33, 28 June 2025 WoShiGeNiCheng talk contribs created page Zh/Logic multicompare (Created page with "{{LanguageBar|CLogicCompareInteger|title=逻辑比较整数实体}} {{CD|CLogicCompareInteger|file1=logicentities.cpp}} {{this is a|逻辑实体|name=logic_multicompare|sprite=1}} 比较一组输入值。如果全部相同,触发<code>OnEqual</code>输出;如果存在不同,触发<code>OnNotEqual</code>输出。 该实体内部维护一个整数列表,用于存储通过<code>InputValue</code>输入接收的值。所有输入值必须为整数或布尔值(若...")
- 15:03, 28 June 2025 Nescius talk contribs created page User talk:SylenThunder (minor edits: new section)
- 09:24, 28 June 2025 Nescius talk contribs deleted page Template:TabsBar/CHILLMODEA/Pages/Command line options (content was: "{{delete|Moving out of (well, not really...) userspace.}} {{TabsBar/page}} <includeonly> <onlyinclude> {{TabsBar/tab|CHILLMODEA/Pages/Command line options (GoldSrc)|GoldSrc}} {{TabsBar/tab|CHILLMODEA/Pages/Command line options|Source}} {{TabsBar/tab|CHILLMODEA/Pages/Command line options (Source 2)|Source 2}} {{TabsBar/tab|CHILLMODEA/Pages/Command line options (Steam)...", and the only contributor was "CHILLMODEA" (talk))
- 09:24, 28 June 2025 Nescius talk contribs deleted page CHILLMODEA/Pages/Command line options (GoldSrc) (content was: "{{delete|Moving out of (well, not really...) userspace.}} {{TabsBar|main=CHILLMODEA/Pages/Command line options}} == Engine == These command-line parameters will work with any GoldSource engine games ({{hl|4}}, {{cs|4}}, etc.). {{syntax|hl.exe <parameter1> <parameter2> <cvar1> <cvar2>}} ===Usage=== These options can be used with: * Hammer editor Hammer_Run_Map_No...", and the only contributor was "CHILLMODEA" (talk))
- 09:24, 28 June 2025 Nescius talk contribs deleted page CHILLMODEA/Pages/Command line options (Steam) (content was: "{{delete|Moving out of (well, not really...) userspace.}} {{TabsBar|main=CHILLMODEA/Pages/Command line options}} {{Todo|Add more command-line from this [https://gist.github.com/davispuh/6600880 GitHub Gist].}} These command-line parameters work when launching the Steam application. === Command-Line Parameters === {| class="wikitable sortable" ! Argument !! Descript...", and the only contributor was "CHILLMODEA" (talk))
- 09:24, 28 June 2025 Nescius talk contribs deleted page CHILLMODEA/Pages/Command line options (Source 2) (content was: "{{delete|Moving out of (well, not really...) userspace.}} {{TabsBar|main=CHILLMODEA/Pages/Command line options}} {{todo|Fill this out. Confirm if launch options are {{dota2|name}}, HLA, or CS2 specific, and does it works or not.}} === Command-Line Parameters === {| class="wikitable sortable" ! Argument !! Description |- | '''-addon <addon_name>''' || Starts the game...", and the only contributor was "CHILLMODEA" (talk))
- 09:24, 28 June 2025 Nescius talk contribs deleted page CHILLMODEA/Pages/Command line options (content was: "{{delete|Moving out of (well, not really...) userspace.}} {{TabsBar|main=CHILLMODEA/Pages/Command line options}} == Engine == These command-line parameters will work with any Source engine games ({{hl2|4}}, {{css|4}}, etc.). {{syntax|hl2.exe <parameter1> <parameter2> <cvar1> <cvar2>}} === Usage === These options can be used with: * Hammer editor Hammer_Run_Map_N...", and the only contributor was "CHILLMODEA" (talk))
- 00:06, 28 June 2025 WoShiGeNiCheng talk contribs created page Zh/Sound (Redirected page to Zh/Sound and Music) Tag: New redirect
- 00:06, 28 June 2025 WoShiGeNiCheng talk contribs created page Zh/Prop physics (Created page with "{{CD|CPhysicsProp|file1=props.cpp}} {{This is a|model entity|name=prop_physics}} 用于向世界添加刚性的{{L|VPhysics}}物理模拟{{L|model|模型}}。 prop_physics唯一需要的值是一个模型路径。只要该模型是{{L|prop_data|physics-enabled}},地图启动时就会从中加载正确的数据。可以使用"Override Parameters"键值更改任何嵌入的物理数据。 像<code>prop_physics</code>这样的物理对象可以被{{L|Parent|parented}}...")
- 23:57, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/Source 2/Docs/Modeling (Created page with "{{LanguageBar|Source 2 Blender Tools|title=Source 2 Blender工具}} {{Source 2 topicon}} {{stub}} <!-- 将分类添加到主页面,而非此处。某些模板如{{This is a}}和所有表格模板应放置到主页面。 --> == 第三方应用程序 == {{category header}} {{category newcolumn|rowspan=5|width=50%}} === Blender === 关于使用{{Blender|4}}为{{Source 2|4}}创建3D对象的信息。 * {{L|/Exporting a mesh from Blender|从Blender导出网格}} {{cate...")
- 23:43, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/Source 2/Docs/Filmmaker (Created page with "{{LanguageBar|Source 2 Filmmaker Documentation|title=Source 2 电影制作工具文档}} {{Source 2 topicon}} {{DISPLAYTITLE:Source 2 Filmmaker Documentation}} {{Stub}} == 入门指南 == * {{L|Half-Life: Alyx Workshop Tools/Source Filmmaker/Getting Started|快速开始}} * {{L|Half-Life: Alyx Workshop Tools/Source Filmmaker/Source 2 Filmmaker Theory|Source 2 电影制作理论}} * {{L|SFM/Changes In Dota2 SFM|Source 2 SFM 变更说明}} * {{L|SFM/Dota2 SFM FAQ|Sourc...")
- 23:41, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/Source 2/Docs/Level Design (Created page with "{{LanguageBar|Source 2 Level Editing|title=Source 2 关卡编辑指南}} {{Source 2 topicon}} {{Stub}} 200px|link=|Source <b>欢迎来到 Source 2 关卡编辑。</b> 本页面包含与{{source2|4}}关卡设计相关的文章。 {{Category header}} {{Category newcolumn|rowspan=5|width=50%}} == {{Hammer5|3.1|nt=HE}} 入门指南 == * {{L|Source 2/Docs/Level Design/Navigation|导航系统}} * {{L|Source 2/Docs/Level Design/Hammer Overview|Ha...")
- 23:40, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/Music Composition (Created page with "{{LanguageBar|Sound and Music Composition|title=音效与音乐创作工具}} {{Dead end|date=January 2024}} == 商业软件 == * [http://www.digidesign.com/ Pro Tools] 音频制作行业标准 * [http://www.flstudio.com/ FL Studio] (前称Fruity Loops) 功能强大且相对易用的软件包 * [https://www.ableton.com/ Ableton] * [https://www.bitwig.com/ Bitwig] * [http://www.cakewalk.com/ CakeWalk] * [http://www.reaper.fm/ Reaper] * [http://www.steinberg.de/ Steinber...")
- 23:37, 27 June 2025 WoShiGeNiCheng talk contribs created page Category:Zh/Third Party Source 2 Tools (Created page with "{{LanguageBar|Source 2 SDK Tools|title=起源2第三方工具}} __HIDDENCAT__ {{:Category:Zh/Third Party Tools}} {{sdktools/source2|0|cat=0}} {{ACategory|Third Party Tools}} {{ACategory|Source 2 Tools}}")
- 23:36, 27 June 2025 WoShiGeNiCheng talk contribs created page Category:Zh/Third Party GoldSrc Tools (Created page with "{{LanguageBar|GoldSrc SDK Tools|title=GoldSrc SDK第三方工具}} __HIDDENCAT__ {{back|Half-Life SDK}} {{LCategory|Third Party Tools}} {{goldsrc sdktools}} {{ACategory|Third Party Tools}} {{ACategory|GoldSrc Tools}}")
- 23:27, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/Source 2/Docs/Porting Legacy Content/Materials (Created page with "{{LanguageBar|Source 1材质导入Source 2|title=Source 1材质导入Source 2教程}} {{Dead end|date=January 2024}} == 前提条件 == VTFEdit工具 https://valvedev.info/tools/vtfedit/ == 从Source 1导出 == 1. 打开VTFEdit 2. 找到你想移植到Source 2的材质文件(Source 1的.Vtf格式) 3. 在VTFEdit中打开该文件(通过文件打开或拖拽到VTFEdit窗口) 4. 导出为.Tga格式到你的Source 2材质文件夹 == 导入到Source 2 == 1. 打开材质...")
- 23:23, 27 June 2025 WoShiGeNiCheng talk contribs created page Category:Zh/Pages with Portal 2 bugs (Created page with "{{LanguageBar|Portal 2 Bugs|title=传送门2错误列表}} {{Autocat|Bug}} <!-- 将分类添加到主页面,而非此处 --> 包含{{p2|4}}特定错误的页面列表。对于{{p2branch|1|引擎}}错误,请参见{{LCategory|Pages with Portal 2 engine branch bugs|此页面}}。 {{ACategory|Pages with Portal series bugs}}")
- 23:20, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/Entity tool (Redirected page to Zh/Hammer Entity Tool) Tag: New redirect
- 23:19, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/Screen (Portal 2) (Created page with "{{LanguageBar|Screen (Portal 2)|title=惠特利监控屏幕}} {{lang|Screen (Portal 2)}} {{stub}} thumb|right|300px|惠特利在其中一块监控屏幕上显示。 监控屏幕主要用于{{L|Wheatley (Portal 2)|惠特利主题}}中显示惠特利。使用<code>{{L|func_instance}}</code>可以轻松创建它们。 == 使用func_instance创建监控屏幕 == === 第一步 === 使用{{L|entity tool|实体工具}}创建一个<code>func_insta...")
- 23:16, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/Wheatley (Portal 2) (Created page with "{{LanguageBar|Wheatley Theme|title=惠特利}} {{Portal 2 theme menu}} thumb|right|250px|惠特利主题地图示例。注意展示测试室外部的开放区域以及显示惠特利的监控屏幕。 该《传送门2》美学主题在单人战役第四章中展示。其特点是测试室大规模损毁,或是偶尔能窥见幕后场景的常规整洁主题,还包括{{L|Screen (Portal 2)|惠特利监控屏幕}}。墙壁被撕裂,...")
- 22:42, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/Level Design Video Tutorials (Created page with "{{LanguageBar}} {{cleanup|lot of dead links}} 某些地图制作技术通过视频演示比文字说明更易于理解。360px|right|link=")
- 22:40, 27 June 2025 WoShiGeNiCheng talk contribs created page Category:Zh/Cleanup on category page (Created page with "{{LanguageBar|Cleanup category marker|title=清理分类标记}} {{autocat|cleanup}} 当{{T|cleanup}}模板用于分类页面时,本模板用于区分普通清理分类和清理子分类。 {{ACategory|Cleanup|清理分类}}")
- 22:38, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/Showbudget (Created page with "{{LanguageBar|Showbudget panel|title=性能预算面板}} '''性能预算面板'''用于测量每帧生成所需时间,并按引擎系统分解显示。这是找出地图或模组中性能瓶颈的绝佳工具。 {{note|需要开启作弊模式才能显示ShowBudget。在{{L|console|控制台}}输入<code>sv_cheats 1</code>。}} {{tip|使用<code>budget_panel_height</code>调整面板高度,初始显示可能较拥挤。}} {{warning|ShowBudget无法准确统计多...")
- 22:35, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/Source SDK FAQ (Redirected page to Category:Zh/Source SDK FAQ) Tag: New redirect
- 22:21, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/World brush (Created page with "{{LanguageBar|World brush|title=世界笔刷}} {{lang|World brush}} {{goldsource topicon}} {{source topicon}} {{ACategory|Glossary|术语表}} {{ACategory|Level Design|关卡设计}} '''世界笔刷'''是指未被绑定到任何{{L|entity|实体}}的{{L|brush|笔刷}}。除非{{L|material|材质}}另有指定,世界笔刷默认具有以下特性: - 对所有对象具有碰撞 - 阻挡{{L|line of sight|视线}} - 投射{{L|lightmap|光照贴图}}阴影 - 切割{{L|...")
- 22:16, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/Line of sight (Created page with "{{LanguageBar|Line of sight|title=视线系统}} {{lang|Line of sight}} '''视线'''(英文常写作'''line-of-sight''',缩写为'''LoS'''或'''LOS''')是用于判断实体间可见性的隐形直线。当观察者到目标的视线未被阻挡时,游戏即判定为"建立视线"。 视线会被所有固体几何体阻挡(包括模型、{{L|func detail|细节笔刷}}等),除非该笔刷/模型具有被标记为NotSolid的SolidMask属性(如透明材质...")
- 22:15, 27 June 2025 WoShiGeNiCheng talk contribs created page World brush/Leak (Redirected page to Zh/Leak) Tag: New redirect
- 22:10, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/VIS (Created page with "{{LanguageBar|VIS|title=可见性编译器}} {{disambig}} '''VIS'''是多个引擎地图格式的{{L|visibility|可见性}}编译器的统称 {| class="wikitable" |- ! 引擎 !! 官方原版编译器 !! 现代第三方编译器 |- | {{quake|4}} || {{L|VIS}} || {{L|VIS (ericw-tools)|VIS}} ({{L|ericw-tools}}) |- | {{quake2|4}} || {{L|QVIS3}} || [https://github.com/qbism/q2tools-220 {{L|VIS}} (Q2Tools-220,原4VIS)]<br>{{L|VIS (ericw-tools)|VIS}} ({{L|ericw-tools}}) |- |...")
- 22:08, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/VIS optimization (Created page with "{{LanguageBar|Visibility optimization|title=可见性优化}} {{gldsrc topicon}} {{Source topicon}} {{ACategory|Hammer|Hammer编辑器}} {{ACategory|Level_Design|关卡设计}} {{subpage|{{L|Optimization/Level_Design|优化(关卡设计)}}}} {{TabsBar|main=Visibility}} {{cleanup|本文最初仅涵盖{{src|2}}内容,现已添加{{gldsrc|2}}相关信息(因多数概念通用)。但仍有大量Source专属内容未明确标记,且未提及{{L|ZHLT}}和当前标准{...")
- 22:07, 27 June 2025 CHILLMODEA talk contribs created page Template:TabsBar/Command line options (Split Command line options)
- 22:06, 27 June 2025 CHILLMODEA talk contribs created page Command line options (Steam) (Split Command line options)
- 22:06, 27 June 2025 CHILLMODEA talk contribs created page Command line options (Source 2) (Split Command line options)
- 22:05, 27 June 2025 CHILLMODEA talk contribs created page Command line options (GoldSrc) (Split Command line options)
- 22:00, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/Troubleshooting Level Design (Redirected page to Zh/VIS optimization) Tag: New redirect
- 21:59, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/Skybox (Created page with "{{LanguageBar|Skybox|title=天空盒概念解析}} {{disambig}} '''天空盒'''可能指以下内容: * {{L|Skybox (2D)|2D天空盒}} - 当存在天空笔刷时,在所有场景几何体后方渲染的立方体贴图 :* {{L|Skybox (GoldSrc)|金源引擎天空盒}} - 金源引擎中的相同概念 * {{L|3D Skybox|3D天空盒}} - 在天空盒和主场景几何体之间渲染的"天空房间" 您可能还想查阅: * {{L|Skybox Basics|天空盒基础}} - 基础概念...")
- 21:58, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/Adding More Detail to a map (Created page with "{{LanguageBar|Adding More Detail to a map|title=地图细节增强指南}} {{Tabs|Adding More Detail to a map|bms=1|source=1|main=source}} == 细节化地图 == 制作细节更丰富的地图需要更多时间,但这能显著提升地图的吸引力。众所周知,大多数MOD都会为截图展示选择他们最精致的区域。玩家更喜欢看到细节丰富或视觉效果出色的场景。但请注意,不应该仅仅为了拍摄...")
- 21:56, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/Player (Created page with "{{LanguageBar|player|title=玩家实体}} {{TabsBar}} {{Ent not in fgd|codeonly=1}} {{Preserved entity}} {{CD|player{{!}}...游戏特定内容...|base=CBasePlayer|nolink=1|file1=[https://github.com/ValveSoftware/source-sdk-2013/blob/master/src/game/server/player.cpp CBasePlayer定义]}} {{this is a|entity|name=player}} 玩家本身或{{L|bot|机器人}}。{{L|NPC|非玩家角色}}不属于玩家实体。即使玩家死亡,该实体仍然存在。 {{note|键值、输...")
- 21:54, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/Door (Redirected page to Zh/Doors) Tag: New redirect
- 21:54, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/Elevator (Redirected page to Zh/Elevators) Tag: New redirect
- 21:54, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/Ladders (Created page with "{{LanguageBar|Ladder|title=梯子相关元素中心}} {{Abstract Mapping|抽象地图要素}}__NOTOC__ == 地图设计 == === 相关文章 === * {{L|Working ladders|可使用的梯子}} === 实体列表 === *{{ent|func_useableladder}} *{{ent|func_ladderendpoint}} *{{ent|info_ladder_dismount}} *{{ent|func_ladder}} **{{ent|info_ladder}} **{{ent|func_simpleladder}} {{ACategory|Hubs|元素中心}}")
- 21:53, 27 June 2025 WoShiGeNiCheng talk contribs created page Zh/Ladder (Redirected page to Zh/Ladders) Tag: New redirect