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Combined display of all available logs of Valve Developer Community. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 08:35, 25 June 2025 WoShiGeNiCheng talk contribs created page Zh/Portal 2 Puzzle Maker/Shortcuts (Created page with "{{lang|zh-CN|《传送门 2》谜题编辑器快捷键}} <onlyinclude>{| class=standard-table |{{key|Enter}}, {{key|+}} || 拉出表面,填充体积 |- | {{key|-}} || 推入表面,雕刻体积 |- | {{key|P}} || 批量修改选中表面的传送门通行属性 |- | {{key|O}} || 反转选中表面的传送门通行属性 |- | {{key|[}} || 将选中表面设为白色(可放置传送门) |- | {{key|]}} || 将选中表面设为黑色(不可放置传送门) |- | {...")
- 08:07, 25 June 2025 WoShiGeNiCheng talk contribs created page Zh/Cube (Portal 2) (Created page with "{{LanguageBar|Cube (Portal 2)|方块(传送门2)}} thumb|right|500px|立方体类型。 {{portals}} '''立方体(Cubes)'''是《传送门》系列中可携带的物体。立方体可以放置在按钮上来激活它。 在{{Portal 2|4}}中存在多种立方体。标准的配重存储立方体在触发按钮时颜色会从蓝色变为橙色。无棱安全球体作用相同,但呈球形,...")
- 07:54, 25 June 2025 WoShiGeNiCheng talk contribs created page Zh/Glass Light (Portal 2) (Created page with "thumb|right|300px|Wall Glass Lights. '''Glass Lights''', more commonly known as '''Light Strips''' in Portal 2 replace the Recessed Lights from the original Portal. They are used in almost every Portal 2 test chamber and often are the main source of lighting along with Observation Rooms. In this tutorial, you will learn how to create these light strips for your test chamber. {{note|Although recessed lights can still...")
- 06:31, 25 June 2025 WoShiGeNiCheng talk contribs created page Zh/Portal 2/Scripting/Script Functions (Created page with "{{LanguageBar|List of Portal 2 Script Functions|title='' Portal 2 ''脚本函数列表}} {{p2 topicon}}{{SQ topicon}} {{toc-right}} 此列表包含可用于的所有与{{Portal2|4}}游戏引擎相关的松鼠函数用于{{L|VScript}}。 当在{{L|Engine tools|工具模式}}运行游戏时可以使用<code>script_help</code>指令在控制台打印出来这些。 == 变量 == {| class="standard-table" !实例 !类型 !描述 |- |<code>Entities</code> |<code>#CEn...")
- 05:17, 25 June 2025 WoShiGeNiCheng talk contribs created page Zh/Level Design Introduction (Portal 2)/Gotchas (调试)
- 04:45, 24 June 2025 WoShiGeNiCheng talk contribs created page Zh/Authoring Tools/SDK (Portal 2) (Created page with "{{LanguageBar|title = 创作工具/SDK (Portal 2)}} {{P2 topicon}} 270px|right '''Portal 2创作工具'''包含为{{L|Portal 2}}制作模组和基于{{L|Hammer}}的地图所需的文件。Portal 2创作工具在Steam上免费提供给Portal2 PC版的所有人下载。请注意,大多数{{L|Portal Level Creation|Portal 1关卡设计}}理论也适用于Portal 2。你可以在{{LCategory|Portal 2 Level Design|类别:Portal 2 关卡设计}}...")
- 04:44, 24 June 2025 WoShiGeNiCheng talk contribs created page Zh/Portal 2 Puzzle Maker (传送门2谜题制作器)
- 06:36, 23 June 2025 WoShiGeNiCheng talk contribs created page User:WoShiGeNiCheng (Created page with "{{LanguageBar|WoShiGeNiCheng|title=''<big>WoShiGeNiCheng</big>, 我是个昵称''}}")
- 05:52, 23 June 2025 WoShiGeNiCheng talk contribs created page Zh/Clean (Portal 2) (Created page with "{{LanguageBar|Clean (Portal 2)|title=''<big>干净</big>''}} {{Portal 2 theme menu}} 此传送门2艺术主题用于单人战役的后期阶段显示, 在更深的光圈实验室室中。 它的特点是干净有序。 The lighting is mostly cold, thanks to glass lights, although some warm light strips may be present. This theme is usually considered to be the easiest to work with in Hammer, since Clean chambers are generally Po...")
- 05:37, 23 June 2025 WoShiGeNiCheng talk contribs created page Zh/Destroyed (Portal 2) (Created page with "{{LanguageBar|Destroyed (Portal 2)|title=''<big>毁灭</big>''}} {{Portal 2 theme menu}} 这一传送门2的美学主体也被称为'''"Clean Wheatley"''', 并且大量运用在合作课程4中。 它的特点是暴漏于光圈科技的某后主题。 深渊通常(但并非总是)取代了干净主题关卡中大多数酸液坑。 这种风格的测试应该看起来像被破坏的干净房间,或...")