User contributions for OneQuarterLife
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27 November 2009
- 19:0119:01, 27 November 2009 diff hist +84 How to Develop a Map That Works No edit summary
- 18:3918:39, 27 November 2009 diff hist −32 What Makes a Good Level? Undo revision 127547 by Kizzycocoa (Talk)
- 18:3818:38, 27 November 2009 diff hist −197 Talk:What Makes a Good Level? The VDC is no place to troll, or delete articles that aren't yours. Please, don't do this again.
5 November 2009
- 16:1816:18, 5 November 2009 diff hist +139 Env projectedtexture ShouldReceiveProjectedTextures returns true by default, just comment it out!
27 October 2009
- 14:3314:33, 27 October 2009 diff hist −109 Valve Time Fault of the community's, not Valve's. Take that elsewhere. ->http://www.zilefile.com/files/9095_qvf59/DemoCardLiveDate.jpg
10 August 2009
- 16:1416:14, 10 August 2009 diff hist +270 Env projectedtexture No edit summary
- 15:2715:27, 10 August 2009 diff hist +5 m Env projectedtexture No edit summary
- 15:2715:27, 10 August 2009 diff hist −87 Env projectedtexture No edit summary
- 15:2615:26, 10 August 2009 diff hist +277 Env projectedtexture No edit summary
9 August 2009
- 22:4122:41, 9 August 2009 diff hist +44 m Env projectedtexture Leak or something?
- 22:3622:36, 9 August 2009 diff hist +285 Env projectedtexture No edit summary
- 20:4620:46, 9 August 2009 diff hist +308 User talk:Artfunkel →Visleaf Demonstration
- 20:4420:44, 9 August 2009 diff hist +250 User talk:Artfunkel No edit summary
- 10:2810:28, 9 August 2009 diff hist +43 Env projectedtexture System works fine. The only way you'll get any issues is if 1: You've got leaf issues, or 2: You've increased the farz/fov to insane values. No problems in our mod so far. All lights working great.
8 August 2009
- 01:4801:48, 8 August 2009 diff hist +846 Env projectedtexture Visleaf interaction (Not thoroughly tested)
30 July 2009
- 17:1517:15, 30 July 2009 diff hist 0 Particles In Code False information. Particles cannot be created on the client via code. They can only be created by the server.
18 July 2009
- 12:1912:19, 18 July 2009 diff hist +13 VGUI Image Progress Bar Why is this an int?
8 May 2009
- 06:2406:24, 8 May 2009 diff hist +54 m Valve Time Didn't realize it that way Brandished. Fixed.
6 May 2009
- 21:4421:44, 6 May 2009 diff hist +9 m Valve Time Should have added a wiki bit in the first place.
- 21:3721:37, 6 May 2009 diff hist +93 m Valve Time Update on Duke Nukem
12 January 2009
- 15:3315:33, 12 January 2009 diff hist +238 Talk:Env projectedtexture No edit summary
22 May 2008
- 22:4322:43, 22 May 2008 diff hist +25 m Shaders without folder Tested.
- 22:4322:43, 22 May 2008 diff hist +113 Shaders without folder Camo Shader
- 22:3622:36, 22 May 2008 diff hist +70 m Shaders without folder Wikipedia
- 22:3322:33, 22 May 2008 diff hist +78 Shaders without folder No edit summary
21 May 2008
- 11:1311:13, 21 May 2008 diff hist +66 m Talk:Lua tutorial Update for lua_runfile edit.
- 11:0811:08, 21 May 2008 diff hist +291 Talk:Lua tutorial Why have a runfile command when you can't execute a function? Fixed.
16 May 2008
- 12:1812:18, 16 May 2008 diff hist +19 m Adding a Dynamic Scope Copy Error
15 May 2008
- 06:2006:20, 15 May 2008 diff hist +341 m Adding a Dynamic Scope No edit summary
- 02:0502:05, 15 May 2008 diff hist −12 m Adding a Dynamic Scope Quick grammar edit. Something I missed.
- 02:0302:03, 15 May 2008 diff hist +1,309 Adding a Dynamic Scope Added Episode 2 engine instruction.
14 April 2008
- 16:5216:52, 14 April 2008 diff hist −2 m Env projectedtexture Quick fix, my example map is not casting a texture, but is in fact casting shadows.
2 January 2008
- 21:2121:21, 2 January 2008 diff hist 0 Env projectedtexture →Outputs
- 21:1621:16, 2 January 2008 diff hist −14 Env projectedtexture →Entity Description
- 21:1521:15, 2 January 2008 diff hist +24 Env projectedtexture No edit summary
- 21:0721:07, 2 January 2008 diff hist 0 Env projectedtexture →Entity Description
- 21:0721:07, 2 January 2008 diff hist +92 Env projectedtexture →Entity Description
- 21:0521:05, 2 January 2008 diff hist −92 Env projectedtexture →Entity Description
- 21:0521:05, 2 January 2008 diff hist −1 Env projectedtexture →Entity Description
- 21:0421:04, 2 January 2008 diff hist +62 Env projectedtexture →Entity Description
- 21:0221:02, 2 January 2008 diff hist +31 Env projectedtexture →Entity Description
- 21:0221:02, 2 January 2008 diff hist +125 N File:Gmbricks0051mn4.jpg A screenshot from gm_bricks, a map designed to techdemo the env_projectedtexture entity and do some horror effects in source. current
- 20:5720:57, 2 January 2008 diff hist +4 Env projectedtexture →Entity Description
- 20:5620:56, 2 January 2008 diff hist −56 Env projectedtexture →Entity Description
- 20:5620:56, 2 January 2008 diff hist −2 Env projectedtexture →Entity Description
- 20:5620:56, 2 January 2008 diff hist +58 Env projectedtexture →Entity Description
- 20:5420:54, 2 January 2008 diff hist +80 Env projectedtexture →Entity Description
- 20:5320:53, 2 January 2008 diff hist −12 Env projectedtexture →Entity Description
- 20:2120:21, 2 January 2008 diff hist +14 Env projectedtexture →Keyvalues
- 20:2020:20, 2 January 2008 diff hist −13 Env projectedtexture →Entity Description