SubdivideFace

From Valve Developer Community
Revision as of 15:49, 7 February 2006 by Kalashnikov (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

SubdivideFace: didn't split the 4-sided polygon @(coordinates)

In the only case I know of this, it was the walls surrounding a level map. I have no idea of the cause yet of this BSP error.