$model (VMT)

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Revision as of 12:59, 12 July 2008 by TomEdwards (talk | contribs) (finally worked out what this is for)
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The material parameter $model marks a material as for use on a model rather than a brush.

It is only necessary with shaders that could apply to either, like UnlitGeneric or Refract.

VMT syntax example

$model 1

See also