Smoothing groups

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When a number of polygonal surfaces are assigned to the same Smoothing group, the Rendering Engine will "soften" the light and shadow across each vertex or edge shared by the group. This makes the geometry seem smoother when viewed from most angles. It does not soften the profile or silhouette of the object.

  • Smoothing Groups in Hammer
  • Smoothing Groups in XSI
  • etc