Source SDK Release Notes

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Revision as of 11:20, 24 March 2008 by Mdurand (talk | contribs) (Updated for 03/24/08 release.)
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Source SDK Update 03/24/2007

Current Known Issues

  • Cannot create shortcuts to Hammer, Faceposer, and Model Viewer.
  • Linux makefiles shipped with the SDK are incomplete and will be updated in the next release.
  • The Particle Editor is not presently included in the Source SDK.
  • Updated SDK shaders are not presently included in the Source SDK.

Also see Source SDK Known Issues or Bugzilla Bug Database for a more complete list of known issues and workarounds.

Enhancements

SDK Source Code

  • Modders can now create single player and multi-player mods based in the HL2:Episode Two source code when the engine version is set to The Orange Box. It is still possible to create mods based on HL2:Episode One.

SDK Launcher

  • There is now a drop list in the SDK Launcher that allows the user to switch between engine versions.

Hammer

  • Two new lighting preview modes are available in Hammer.

Model Viewer

  • Models are automatically centered when loaded in Faceposer.

Bug fixes

SDK Launcher

  • Fixed crash and corrupt configurations for users that don’t own any Orange Box games.

Hammer

  • Fixed crash when loading a .VMF with HL2 is set to the active game.

Model Viewer

  • Fixed crash when loading a model with HL2 set to the active game.

Model Compiler

  • Resolved issues with building models for any games that that use the Half-Life 2:Episode 1 engine.

Previous Releases

  • Click here for information on previous releases.