Getting Started

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Revision as of 15:06, 31 March 2008 by Cdouglass (talk | contribs)
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Go to Steam's Tools tab and launch Source SDK.

Select the engine and game you wish to use with your map.

Launch Hammer, the level editor for Source.

Launch the Hammer Editor in Half-Life 2: Deathmatch mode by following these steps.

The Hammer editor should now launch, and start with a blank window, ready to use.

Pick New from the File menu to create an empty map.

An empty, blank map is created, and you are ready to start building.

Pick New from the File Menu to create a blank map.
A new map, ready for level creation.

← [[::Category:Level Design|:Category:Level Design]]

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