Half Life 2 Background Maps
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Spoiler Warning
Some information on this page may contain plot spoilers. Continue reading at your own risk.
Some information on this page may contain plot spoilers. Continue reading at your own risk.
Half Life 2's background maps usually:
- Contain a small snippet of a map from the campaign.
- Have a
point_viewcontrolentity used to lock the players view. - FOV is forced at 75 (since 20th anniversary).
In the order commonly seen, here is every
Half-Life 2 background map:
background01
The plaza from the start of the game. (d1_trainstation_02)
background02
The outside from the start of Water Hazard. (d1_canals_06)
background03
The rooftop where Father Grigori gives you the shotgun. (d1_town_02)
background04
A road near a bridge. (d2_coast_07)
background05
Inside Nova Prospekt. (d2_prison_02)
background06
A destroyed building. (d3_c17_13)
background07
Inside the Citadel. (d3_citadel_05)