env_holo_emitter

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Revision as of 18:11, 25 September 2024 by Nescius (talk | contribs) (-added class hierarchy, cleanup)
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Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.
Holoemitterimage.jpg
C++ Class hierarchy
???
???
CBaseAnimating
CBaseEntity

env_holo_emitter is a point entity available in Black Mesa Black Mesa. This is model with blue spotlight with no ability to be customized. This is probably hologram emitter that was planned to be used in the "Hazard Course" chapter, which wasn't ever released.

Icon-Important.pngImportant:You need point_template to spawn this entity, otherwise the game will crash with this error message.
Not precached error

Holoemitcrash4.png

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

TurnOn <void>
Turns spotlight on.
TurnOff <void>
Turns spotlight off.