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sRGB is a standardized color space for use with monitors, printers, and the internet. It is supported by OpenGL and Direct3D.
Source
The r_shader_srgb ConVar determines whether sRGB conversion is done through hardware or through software.
 Note:The
Note:The  Xbox 360 always uses hardware conversion.
 Xbox 360 always uses hardware conversion.- -1: Use hardware cap[Clarify]
- 0: Use hardware sRGB conversion (Default)
- 1: Use software sRGB conversion
There is also a fallback shader (srgb) that can be used in VMTs to detect whether or not conversion is actually being done through hardware.
