beam
		
		
		
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|  Class hierarchy | 
|---|
| CBeam | 
|  beam_shared.cpp | 
beam  is a   point entity  available in all  Source games. 
It is a base entity used by other entities to make beams or other effects, such as bubbles. The entities which use this one offer greater control over the effect.
 Source games. 
It is a base entity used by other entities to make beams or other effects, such as bubbles. The entities which use this one offer greater control over the effect.
 Note:May be useful for vscript use. See CBeam
Note:May be useful for vscript use. See CBeam


























