Talk:Logic relay

From Valve Developer Community
Revision as of 08:12, 12 July 2024 by Nesciuse (talk | contribs) (Nesciuse moved page Talk:Logic relay to Talk:Multipage Base Pages Temp Storage/Logic relay without leaving a redirect: Move to temp storage to check and delete later)
Jump to navigation Jump to search

What constitutes "fast retriggering" in this context? —Yar Kramer 00:03, 4 Jan 2009 (PST)

I think there's a time limit before an entity can normally be re-triggered. 100ms or something. --TomEdwards 04:17, 4 Jan 2009 (PST)
Fast retriggering is like the multithreaded flag for multi_managers, it allows it to retrigger itself and be retriggered instantly after being triggered, but i think it's a little more expensive in that it creates a duplicate. Solokiller 04:28, 4 Jan 2009 (PST)