tf_logic_player_destruction
		
		
		
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tf_logic_player_destruction  is a   point entity  available in 
 Team Fortress 2. 
It is the master control entity for the Player Destruction gamemode.
Keyvalues
- Prop Model Name ([todo internal name (i)]) <model path>
 - Model of prop that drops from player on death
 
- Points Per Player ([todo internal name (i)]) <integer>
 - How many points to increase the max points by per player
 
- Finale Length ([todo internal name (i)]) <float>
 - The amount of time from after max score is reached a team will win
 
- Flag Reset Delay (in seconds) ([todo internal name (i)]) <integer>
 - Length of time (in seconds) before a dropped flag resets
 
- Heal Distance ([todo internal name (i)]) <integer>
 - The distance for the team leader's ability to heal teammates
 
Inputs
- ScoreRedPoints
 - Score points for red.
 
- ScoreBluePoints
 - Score points for blue.
 
- EnableMaxScoreUpdating
 - Allow the max score to update based on player count.
 
- DisableMaxScoreUpdating
 - Disallow the max score from updating based on player count.
 
- SetCountdownTimer <integer>
 - Set the countdown time and start the timer.
 
- SetCountdownImage <string>
 - Set the countdown image.
 
- SetFlagResetDelay <integer>
 - Set the length of time (in seconds) before a dropped flag resets.
 
- SetPointsOnPlayerDeath <integer>
 - Set number of points per flag dropped upon player death.
 
Outputs
- OnBlueHitMaxPoints
 - Sent when Blue hits the max points.
 
- OnRedHitMaxPoints
 - Sent when Red hits the max points.
 
- OnBlueLeaveMaxPoints
 - Sent when blue goes from max points to fewer.
 
- OnRedLeaveMaxPoints
 - Sent when red goes from max points to fewer.
 
- OnBlueHitZeroPoints
 - Sent when Blue hits 0 points.
 
- OnRedHitZeroPoints
 - Sent when Red hits 0 points
 
- OnBlueHasPoints
 - Sent when Blue goes from 0 to any points
 
- OnRedHasPoints
 - Sent when Red goes from 0 to any points
 
- OnRedFinalePeriodEnd
 - Sent when the red finale period ends.
 
- OnBlueFinalePeriodEnd
 - Sent when the blue finale period ends.
 
- OnRedFirstFlagStolen
 - Sent when red's first flag gets stolen.
 
- OnRedFlagStolen
 - Sent when a flag gets stolen from red.
 
- OnRedLastFlagReturned
 - Sent when red's last stolen flag gets returned.
 
- OnBlueFirstFlagStolen
 - Sent when blue's first flag gets stolen.
 
- OnBlueFlagStolen
 - Sent when a flag gets stolen from blue.
 
- OnBlueLastFlagReturned
 - Sent when blue's last stolen flag gets returned.
 
- OnRedScoreChanged
 - float
 
- OnBlueScoreChanged
 - float
 
- OnCountdownTimerExpired
 - Sent when the countdown timer expires.