Npc turret floor
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Entity Description
A three-legged turret, equipped with a weaker variant of an AR2. It is unstable and falls over easily, but cannot be destroyed. It scans a 90 degree area, and will lock on to a target and fire at said target until it is out of range or can't be seen.
If placed in a squad, it might share enemies with its squad.

Keyvalues
Flags
- Template:Fl basenpc
- 32 : Autostart
- 64 : Start Inactive
- 128 : Fast Retire
- Template:Ep1 add
Inputs
- Toggle this entity.
- AlyxInteractable:
- InteractivePowerDown (in all games since
)
- Shutdown this target.
Outputs
- Template:O basenpc
- OnDeploy
- Turret is becoming active and dangerous.
- OnRetire
- Turret is becoming inactive and harmless.
- OnTipped
- Turret has been tipped over and is inactive.
- OnPhysGunPickup
- Picked up with physgun
- OnPhysGunDrop
- Released by physgun
- OnAlyxStartedInteraction
- Fired when Alyx begins to interact with this entity.
- OnAlyxFinishedInteraction
- Fired when Alyx has finished interacting with this entity.