tf_weapon_slap
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tf_weapon_slap
is a point entity available in Team Fortress 2. The entity belonging to the Hot Hand melee weapon, equippable by the Pyro. When manually spawned with theent_createcommand, it will permanently stay static and do nothing.
This entity is only for internal use, specifically for code that runs when a player respawns. It is only of interest to scripters, or mappers involved in complex I/O.
Keyvalues

Inputs
- HideWeapon !FGD
- If this weapon is being held, hide the worldmodel and/or viewmodel via EF_NODRAW. Weapon will still be useable. The weapon will become visible again if the holder is to switch between weapons in their inventory.
