Info projecteddecal

From Valve Developer Community
Revision as of 02:42, 29 May 2006 by Giles (talk | contribs) (→‎Keyvalues: Fixed missing keyvalue. Needs someone to specify whether it's an integer or a float.)
Jump to navigation Jump to search

Template:Wrongtitle

Entity Description

An entity that projects a decal onto the world (or props). If the decal has no target name, it will immediately apply itself when the level is loaded. If it has a name specified, it won't apply until it receives the Activate input.

Availability

Template:In game Template:Game-base Template:In code

Keyvalues

<decal>
  • Distance
Distance from the origin to project the decal.

Inputs

Force the decal to apply itself to the world.

Outputs

See Also