func_mortar_field
		
		
		
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func_mortar_field  is an   e2  available in all Template:1 games.Template:1 topicon
 Warning:
Warning:
- The {{{engine}}}parameter is inconsistent with the name defined by the {{1}} template.
 If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
It's a brush entity that has no collision.
Key Values
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Spread Radius (m_flSpread) <integer>
- Defines the accuracy of the bombardment.
- Repeat Count (m_iCount) <integer>
- Determines how many bombs will be dropped per strike.
- Targeting (m_fControl) <choices>
- 0: Random 
 1: Activator
 2: Table
- X Controller (m_iszXController) <targetname>
- The name of a momentary_rot_button to provide a relative strike position on the X axis.
- Y Controller (m_iszYController) <targetname>
- The name of a momentary_rot_button to provide a relative strike position on the Y axis.