OpenGL

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OpenGL is a 3D graphics API, which is used by the hardware renderers of GoldSrc GoldSrc and id Tech 2 id Tech 2, as well as some Source 2 Source 2 games. The Linux Linux and macOS macOS versions of Source Source can use the special-purpose togl to wrap DirectX API calls to OpenGL (although togl is limited to Shader Model 2).

Source engine OpenGL

Dxlevel 92

Dxlevel 92 is the OpenGL equivalent to DirectX 9 (Dx9)

Features

  • Refractions with the use of a bump-map
  • High-quality reflective water (used frequently)
  • Softer edge dynamic shadows
  • Normal-mapped lighting on models
  • Improved-quality specular effects
  • High dynamic range rendering (disabled by default)
  • Phong shading
  • Color Correction
  • Motion Blur

Dxlevel 97

Dxlevel 92 is the OpenGL equivalent to DirectX 9 (Dx9)

Features

See also

External links