Framerate

From Valve Developer Community
Revision as of 13:59, 3 November 2023 by Strubium (talk | contribs) (tweaks)
Jump to navigation Jump to search

Stub

This article or section is a stub. You can help by expanding it.

Framerate represents how fast objects update their appearances. It is measured in Frames Per Second (FPS).


A framerate of 60FPS is considered "optimal", but the higher the better. A very low framerate (Around 25FPS and below) makes a game harder to play, because movement appears choppy and unrealistic.


The framerate is usually associated with the Graphics Processing Unit (GPU), although Source Source games are generally more CPU bound. The more objects on screen and the higher graphics settings you have enabled, the lower the framerate might be. You can get more performance by lowering the graphics settings, or upgrading your computer.

See Also