emp_building_imp_barracks
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emp_info_params | |
---|---|
Type | Point entity |
Engine | ![]() |
Availability | ![]() |
emp_building_imp_barracks
is an e0 available in Empires. The barracks spawns players and allows for dynamic class changes.
Keyvalues
- start ([todo internal name (i)])
- Fully Built? (startBuilt) <boolean>
- If yes, then the building will start with full health and be fully functional. If no, then an engineer must repair it to full health before it functions.
- end ([todo internal name (i)])
Inputs

Outputs
