Template:WeaponL4D
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[[{{{class}}} ]]
{{:Category:CD no superclass found in Template:CD/superclassfor {{{class}}} |:}} |
Template:Entity Held {{{weapon}}}. For placing {{{weapon}}} spawns in a map use [[weapon_{{{weapon}}}_spawn]]
Keyvalues
- Reserve ammo (Ammo) <integer>
- Reserve ammo of the weapon.
Note:Reserve ammo will be double of this value for some reason and cannot exceed the value of cvar
{{{ammo_cvar}}}
.
Weapon Scipt
{{WeaponL4D/{{{weapon}}}_script}} |
See Also
- [[weapon_{{{weapon}}}_spawn]]
- Weapon_script
- weapon_cs_base