Your First Map

From Valve Developer Community
Revision as of 17:33, 27 February 2006 by JeffLane (talk | contribs) (reverting to last known good)
Jump to navigation Jump to search

A step-by-step guide to making your first map using the Source SDK.

  1. Getting Started
  2. View Navigation
  3. Basic Construction
  4. Creating a Room
  5. Applying Textures
  6. Adding Entities
  7. Adding Light
  8. Adding Prop Models
  9. Saving and Compiling

Once complete, users may wish to look at the Level Design Category from more advanced articles.