Func nav stairs toggle

From Valve Developer Community
Revision as of 18:00, 1 August 2011 by Barracuda (talk | contribs) (Created page with "{{l4d brush|func_nav_stairs_toggle}} It will add or remove the 'STAIRS' attribute from all nav areas that overlap the brush. == Keyvalues == {{KV|Initial S...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Template:L4d brush It will add or remove the 'STAIRS' attribute from all nav areas that overlap the brush.

Keyvalues

Initial Setting ([todo internal name (i)]) <choices>
  • 0 : Leave Default Value
  • 1 : Add Attribute
  • -1 : Remove Attribute
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

AddStairsAttribute
Adds the STAIRS attribute to overlapping nav areas
RemoveStairsAttribute
Removes the STAIRS attribute from overlapping nav areas


Outputs