Env spritetrail
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Template:Base point It frequently emits a sprite, intended to create a trail effect when moving.
Keyvalues
- End Width (endwidth) ([todo internal name (i)]) <float>
- The width of the beam when it has full expanded.
- Animated (animate) ([todo internal name (i)]) <boolean> !FGD
- Todo: Untested. Tells the sprite to animate if it can. All the keyvalues, flags, and inputs from env_sprite may be used.
RenderFields:
- Render Mode (rendermode) <byte choices>
- Set a non-standard rendering mode on this entity.
Render Modes
- Render FX (renderfx) <byte choices>
- Various somewhat legacy alpha effects. See render effects.
- Render Amount / Transparency (renderamt) <byte>
- Transparency amount, requires a Render Mode other than Normal. 0 is invisible, 255 is fully visible.
- Render Color (R G B) (rendercolor) <color255>
- Color tint.
Inputs
RenderFields:
- Alpha <integer 0–255>
- Sets the entity's transparency to a number from 0 (invisible) to 255 (fully visible). Requires the entity to have its
rendermode
set to a number other than0
.
- Color <color255 >
- Sets an RGB color for the entity.