Template:O WeaponSpawnSingle

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Revision as of 12:27, 1 August 2022 by Orinuse (talk | contribs) (Removed "OnPlayerTouch" and "OnCacheInteraction" as they are defunct.)
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WeaponSpawnSingle:
OnItemSpawn  (removed since Left 4 Dead 2)
Fired if this object is spawned on the map. If the weapon is removed during the weapon spawn pass, this will not fire.
Note.pngNote:Content moved to Rendering and studio model related KIO/Outputs for continuation of page history