$screenalign

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Revision as of 21:50, 13 August 2022 by J3wdice (talk | contribs)
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Sets a bone to automatically realign its orientation to the screen.

Icon-Bug.pngBug:Does not work in Source 2013 despite studiomdl accepting this parameter  [todo tested in ?]
Note.pngNote:A material proxy is required in the models .vmt for this to work

Syntax

$screenalign <bone name> <"sphere" or "cylinder">

Note

The model's material must have a material proxy! Having no material proxy will show it working properly in hammer, but it will appear static in game.