game_money

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game_money is a point entity available in Counter-Strike: Global Offensive Counter-Strike: Global Offensive.

Entity description

An entity that can add or deduct money from players or teams.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

game_money:
Amount of money to add (Money) <integer>
Amount of money to add or deduct.
Award Text (AwardText) <string>
The text that will print in the chat next to the award amount. Will look like this: '+/-1000: <Award Text>'

Inputs

game_money:
SetMoneyAmount <integerRedirectInput/integer>
Set the money value that will be awarded.
Icon-Bug.pngBug:FGD doesn't let you input a value, use AddOutput instead.  [todo tested in ?]
AddTeamMoneyTerrorist
Award money to Terrorists.
AddTeamMoneyCT
Award money to Counter-Terrorists.
AddMoneyPlayer
Add money directly to the player activating this entity. (Doesn't print in chat)
SpendMoneyFromPlayer <integerRedirectInput/integer>
If the player has [money amount] or more, take [money amount] away.

Outputs

game_money:
OnMoneySpent
Fires when input SpendMoneyFromPlayer succeeded.
OnMoneySpentFail
Fires when input SpendMoneyFromPlayer failed. (Player didn't have enough money)