Pre-publication evaluation
		
		
		
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- Read and add what is desired from Steam 3rd Party Mod Support.
 - Include an icon for the mod if desired in 
resource\game.ico. - Files required for each map are in their places.
 - A shared soundcache manifest is built.
 - Implementation for all desired functionalities in this release is completed.
 - Delete sedimentary files & directories
demoheader.tmpstats.txttextwindow_temp.htmlcfg\banned_user.cfgcfg\banned_ip.cfgcfg\config.cfg
If a customized config is desired, include acfg\config_default.cfgin your mod release.scripts\kb_def.lst
See The Default Keyboard Layoutscripts\settings.scr
This should be placed in thecfgfolder.bin\client.pdbbin\server.pdb- Possibly 
scene.cacheandmodelsounds.cacheif a lower download size is desired.
Note:These files would require rebuilding by the client. maps/soundcache/<mapname>.cache(but leave the.manifests)- Possibly map-specific soundcaches in 
maps\soundcache
Note:These files would require rebuilding by the client. SAVEdirectoryscreenshotsdirectoryreslistsdirectoryDownloadListsdirectory
 - Include the FGD for third-party mod mappers if desired.
 - Design a default MOTD, or Message of the Day, for your mod in 
motd.txt.