Template:Fl WeaponSpawn

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Revision as of 18:26, 1 August 2011 by Barracuda (talk | contribs) (Created page with "{{ScrollBox|title=WeaponSpawn| * 4 : Absorb any dropped weapon type {{Fl WeaponSpawnSingle}} }}<noinclude> WeaponSpawn </noinclude>")
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WeaponSpawn:
  • 4 : Absorb any dropped weapon type
Enable Physics : [1]
Must Exist : [2]
Infinite items (overrides count) : [8] (only in Left 4 Dead 2)