Bodyque

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Revision as of 15:54, 5 September 2018 by Pinsplash (talk | contribs) (this actually is used in hl1dm)
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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.

Template:Hl1 point Four are created when a map loads. They are used as a 'queue' for corpses in multiplayer games. This will hold the four most recently killed corpses from players, and when a fifth corpse spawns, the oldest is eliminated. This entity is in Source as well, but does not do anything. It's advised to not put these directly into a map.

C++ In code, it is represented by theCCorpseclass, defined in thehl2_gamerules.cppfile.

(For Source)